One pitch a day: in August of 2011, I dedicate twenty minutes each day to writing an "elevator pitch" for a story or a game.
Participants to this game take the role of corporate projects. All projects are launched at the same time. Victory belongs to the player whose project is last standing.
Projects start small and need to compete for more resources within the company. Resources include budget, employees and meeting rooms. Competition is resolved through politics. Investment in political clout is made at the expense of work on the project's product. Products are used by the company to survive. Work requires resources but decreasing returns apply on those. There is a limited amount of resources to share.
At the end of each fiscal year, each project delivers a product. Depending on revenue generated, the company sinks or survives. If it survives, it distributes new resources for the year. Projects can make alliances, lending resources in exchange of political influence. Projects with no budget get canceled.
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